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Carmageddon: Reincarnation in its current form is little more than a prettier version of the past games, none of which tended to deviate too significantly from the formula established by the first game. It's quite simple, really.Īnd I mean that quite literally. I've had the chance to have a bit of a play with it, and I'm very happy to confirm that it most definitely is a new Carmageddon game in the purest sense. The Kickstarter-funded Carmageddon: Reincarnation is soon to reveal itself to the public via the Steam Early Access system, but the team released a very early pre-alpha version to crowdfunding backers early in March.
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#Carmageddon reincarnation best car software#
Developer Stainless Software went rather low-key for a while, quietly working on some of the excellent Xbox Live Arcade updates of Atari classics and three different versions of Magic: The Gathering - Duels of the Planeswalkers, but now it's back doing what it clearly loves: hurling heavyweight cars around vast, open arenas and flattening pedestrians into a bloody pulp in the process. The series has had its ups and downs since its original installment, with an excellent sequel (and a decent, but not quite as good second sequel) on PC as well as some truly dreadful console spinoffs.
#Carmageddon reincarnation best car pdf#
My Carmageddon tips book originally graced the front cover of UK PC gaming magazine PC Zone and was subsequently bundled in the Virgin Megastores special edition Christmas bundle of Carmageddon and its Splat Pack expansion, and can, much to my delight, still be read today in PDF format thanks to GOG.com's inclusion of it in its recent rerelease. Not only was it an extremely addictive, highly playable game that proved the PC more than had what it took to take on consoles in the arcade racing stakes, it was also one of the earliest games I ever wrote about professionally. It's not an exaggeration to say that I consider the original Carmageddon to be one of the defining experiences of my gaming career.